My Humble Corner

In this large world, this one place is where I write about my discoveries, activities, and adventures.

Crayon Physcis: RTM, ‘K? January 24, 2009

Filed under: Games, software — javaJake @ 12:39 pm
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All I had to do was draw a box. Unfortunately, I never read the instructions.

All I had to do was draw a box. Unfortunately, I never read the instructions.

This is my first attempt at playing Crayon Physics Deluxe. WINE runs it quite nicely, and despite the requirements being the latest and greatest video card with tons of RAM (OK, only 64MB of video RAM) my little cheap 16MB Intel Integraeted i915 graphics chipset survived quite nicely. Even the music played without a stutter, for the most part, despite my old 1.8GHz P4.

Try this great game, one and all, you computers young and old!

 

Opinionated Review: The Legend of Zelda: Twilight Princess January 17, 2009

Filed under: Games, Reviews — javaJake @ 9:55 pm
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It seems to me that the older I get, the more I appreciate video games. It’s only appropriate, then, that I post what I think of them here after I play each to its end, so I can express what I appreciate in each, and what I don’t. I’ll begin with my favorite one of them all: Legend of Zelda: Twilight Princess. My review won’t cover facts, but opinions of my own. It’s written straight through, as thoughts come to me, so it’s very impromptu. I just categorized my thoughts, but these categories will no doubt fluctuate between games. (more…)

 

Vegastrike 0.5.0 Burns in Space May 24, 2008

Filed under: Games — javaJake @ 10:41 am
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It crashes. Well, first of all, I “only” have 768 MB of RAM, and VegaStrike eats up 1+ GB. (My swap is actually used to almost 100%.) I go to launch my ship, and the game disappears, leaving Mesa wreckage messages behind it.

Something tells me VegaStrike is a hefty program made on more-than-recent hardware. *sigh*

 

Turning the Page in a Developer’s Life March 19, 2008

Filed under: Games, Programming — javaJake @ 4:53 pm
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I’ve decided I really need to move away from Java programming (which I am now, in my opinion, thoroughly learned enough in at this point) and move into C/C++ programming. I’ve started with a little OSS Linux project meant to compete with RPG Maker XP. It’s going to be an interesting dive: I’ll be submerged into music, tileset-based graphics, and other such things all at once.

Will I survive? Time will tell!